NewsBite

New Multiversus battle pass ‘unreasonable’

Fighting game Multiversus has revealed its second battle pass, but fans aren’t happy with how long it takes to complete, almost twice as long as the first

The 15 best FPS games of all time

Popular free-to-play fighting game Multiversus has revealed its second battle pass, but a breakdown of how long it takes to complete has upset fans, who say it’s “unreasonable”.

According to a post by Twitter user LaisulMV, the season 2 battle pass for the game requires a total of 87,450 experience earned in order to complete the pass. The previous battle pass, which ran alongside the game’s first competitive season, required a little more than half as much, at 47,650.

While some players of the game have pointed out that it might be matched with higher-value rewards with the challenges on offer, most are understandably annoyed about the almost twofold increase in work required to progress. The battle pass offers a number of cosmetic items, one of which is usually available to all players, with the other usually locked behind the premium, paid battle pass.

Multiversus features a huge roster of characters from Warner Bros. intellectual properties, including DC Comics and Adventure Time. Picture: Warner Bros. Interactive Entertainment
Multiversus features a huge roster of characters from Warner Bros. intellectual properties, including DC Comics and Adventure Time. Picture: Warner Bros. Interactive Entertainment

In season 2, Multiversus’ free battle pass offers a skin for playable characters Tom & Jerry, while three further skins are locked behind the paid battle pass: a skin for Velma unlocked right away, another for Reindog about halfway through the pass, and a skin for Bugs Bunny upon completion. The skins are generally seen as valuable to players, who are often keen to differentiate themselves from others who use default or different skins.

Multiversus is a widely popular fighting game, praised by its community for innovative and exciting mechanics and move sets for its characters. It’s published by Warner Bros. Interactive Entertainment and features a number of characters from Warner Bros. intellectual properties.

Headliners for the game include Bugs Bunny, Gizmo from Gremlins, Scooby Doo, and Batman, among many others. It was released in early access in July of this year, and ultimately released in full in August. Since then, it’s seen a steady release of new playable characters, and developed a healthy and dedicated online community.

The action platform fighter has drawn comparisons to Super Smash Bros. Ultimate, which featured Nintendo characters. Picture: Warner Bros. Interactive Entertainment
The action platform fighter has drawn comparisons to Super Smash Bros. Ultimate, which featured Nintendo characters. Picture: Warner Bros. Interactive Entertainment

Not all online games have had such roaringly successful starts, however. Blizzard’s Overwatch 2 has seen a much more lukewarm response, and it hasn’t been helped by bugs and controversy since its launch. An Overwatch 2 bug fix patch had to be delayed earlier this month, after it was set to re-enable a hero who had been turned off for players prior. The patch eventually came out last week, but some players report the issue is still there.

Still, it’s not as if the game hasn’t been successful. Overwatch 2 had 35 million players in its launch month, according to a financial release from parent company Activision Blizzard. The company says that the first Overwatch game attracted less than half of that, 15 million players, in its first three months on sale, though granted that title was a paid experience, compared to Overwatch 2’s free-to-play monetisation model.

Written by Oliver Brandt on behalf of GLHF.

Original URL: https://www.news.com.au/technology/gaming/new-multiversus-battle-pass-unreasonable/news-story/89fb6244f593bd344770ab31e133c721