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Controversial Six Days in Fallujah game revived more than a decade after cancellation

More than a decade after it was first cancelled a controversial game is set for a comeback.

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A controversial game that was initially abandoned in 2009 due to its sensitive subject matter is now slated for release this year, but not everyone is excited by the news.

Some have slammed the announcement, saying the game is in “bad taste” and shouldn’t be released.

Six Days in Fallujah was initially set to be published by video-game-cum-pokies-giant Konami but the company walked away in 2009 following backlash.

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A promotional screenshot from Six Days in Fallujah. Picture: Victura / Highwire Games
A promotional screenshot from Six Days in Fallujah. Picture: Victura / Highwire Games

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As you can probably guess from the title, the game is set across a six-day period during the 2004 Second Battle of Fallujah, a turning point for the conflict in Iraq as coalition forces battled with insurgents, rather than Saddam Hussein’s deposed Ba-athist government.

The Fallujah conflict is also controversial due to the use of white phosphorous.

At the time Konami walked away, the events the game depicted were still fresh, and the game was set to be the first to focus on the Iraq War, while it was still officially going on.

“After seeing the reaction to the video game in the United States and hearing opinions sent through phone calls and email, we decided several days ago not to sell it,” a Konami spokesperson said in 2009.

The developer, Atomic Games, went bankrupt in 2011.

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The publisher claims the developers have spoken to more than 100 marines, soldiers and civilians present in Fallujah. Picture: Victura / Highwire Games
The publisher claims the developers have spoken to more than 100 marines, soldiers and civilians present in Fallujah. Picture: Victura / Highwire Games

Now, close to a decade on from the official end of the Iraq War, the controversial game has a new home.

Six Days in Fallujah is now slated for released on PC and consoles this year, developed by “many of the core leadership team who created the original Halo and Destiny games”.

It will now be developed by a company called Highwire Games and published by Victura.

Many have reacted negatively to the news, despite assurances from the new developers that the subject matter will be handled with care.

Some others have welcomed the announcement and are remaining hopeful it can meet its lofty goals.

Announcing the revival last week, Victura said Konami abandoned the game because of “controversy about the ability of video games to cover challenging real-world events”, but it believes “video games can help all of us understand real-world events in ways other media can’t”.

Victura said it has gathered stories, photographs and video recording from “over 100 marines, soldiers and Iraqi civilians” and the plan is to “tell these military and civilian stories with the integrity they deserve”.

“It’s hard to understand what combat is actually like through fake people doing fake things in fake places,” Victura CEO Peter Tamte said.

“This generation showed sacrifice and courage in Iraq as remarkable as any in history. And now they’re offering the rest of us a new way to understand one of the most important events of our century. It’s time to challenge outdated stereotypes about what video games can be.”

The company has denied any links to the US government. Picture: Victura / Highwire Games
The company has denied any links to the US government. Picture: Victura / Highwire Games

Victura has also hit back at claims the game would be used as an Army recruitment tactic, saying the US government is not involved in making the game and there are no plans to use it for recruiting.

Victura added the soldiers and marines who assisted did so as private citizens and that the game is being financed independently.

It also addressed old controversy that the game may re-enact the deaths of real soldiers or have players take on the role of an insurgent.

“We will not recreate the death of a specific servicemember during gameplay without their family’s permission. Instead, Marines and Soldiers describe the sacrifices of their teammates during video interviews.

“You’ll never play as an insurgent during the single-player campaign, or in a multiplayer recreation of an actual event.

“Additionally, the single-player campaign includes some high-intensity stealth missions in which you play as an unarmed Iraqi civilian.”

The game’s revival has brought fresh controversy. Picture: Victura / Highwire Games
The game’s revival has brought fresh controversy. Picture: Victura / Highwire Games

The company said the game has been developing “unique technologies and game mechanics” for more than three years to “bring players closer to the uncertainty and tactics of modern combat than other video games have explored”.

Other video games have tried, with varying levels of success.

While franchises like Call of Duty and Battlefield bombard gamers with nameless bullet-sponges in their campaigns and present closer to a sport than a depiction of war in their multiplayer, titles like This War of Mine and Spec Ops: The Line have previously sought to highlight the human toll of war, including on those who wage it.

Original URL: https://www.news.com.au/technology/home-entertainment/gaming/controversial-six-days-in-fallujah-game-revived-more-than-a-decade-after-cancellation/news-story/0e8c72822589a63996d6336c7bbed9fa